DESMA 27
Three-Dimensional Modeling
Design|Media Arts · 4 units · Undergraduate lower division (0-99)
Foundational introduction to principles of three-dimensional (3D) modeling including clean topology and edge flow design, non-uniform rational B-splines (NURBS) modeling, UV map and texturing methods, lighting basics, and rendering techniques. Focus on sustainable and organized workflow practices. Students develop thoughtful projects and their own style in 3D modeling software.
Letter grading.
Requisites
UCLA lists no requisites for this course.
Requires
Everything that has to come before this course, not just the courses named in the requisite above.
Nothing — this is an entry point.
Unlocks
What this course is a requisite for, and what those courses lead to in turn.
No course in the catalog lists this as a requisite.





