DESMA 252BVirtuality
Design|Media Arts · 5 units · Graduate courses (200-299)
Limited to Design|Media Arts majors. Introduction to essential 3D computer graphics techniques, concepts, and implementations. Students complete short exercises to better understand workflows used to create 3D digital art and adjacent media including but not limited to 3D models and animation, virtual and augmented reality, video games, motion capture, photogrammetry, 3D scanning, and physics simulations. Offers technical, formal, and theoretical background for 3D computer graphics to inspire new perspectives on potential of artmaking in virtual spaces.
Letter grading.
When it runs
- Winter 2026
- Winter 2027
Scheduled, not typical — from UCLA’s Schedule of Classes, which publishes Fall 2025 through Spring 2027 and nothing before it.
Requisites
UCLA lists no requisites for this course.
Requires
Everything that has to come before this course, not just the courses named in the requisite above.
Nothing — this is an entry point.
Unlocks
What this course is a requisite for, and what those courses lead to in turn.
No course in the catalog lists this as a requisite.