DESMA 130Experiments in Virtuality
Design|Media Arts · 5 units · Undergraduate upper division (100-199)
Virtuality is a realm of potential, defined by its proximity to reality and our bodies—it is not software or platform specific. Study provides a framework for students to develop projects that explore different kinds of virtual platforms and spaces. Focus on tools, workflows, and modalities that correspond to the instructor’s unique specialization, which may include expanded cinema, mixed-reality live performance practices, projection mapping, spatialized sound, or virtual reality. Discussions, individual research, readings, and screenings center on building collaborative projects, linear and nonlinear storytelling, spatial design, and approaches to expression through designing and interfacing with the virtual.
Letter grading.
When it runs
- Fall 2025
- Fall 2026
Scheduled, not typical — from UCLA’s Schedule of Classes, which publishes Fall 2025 through Spring 2027 and nothing before it.
Requisites
Official UCLA wording
Requisites: course 101 or 104.
Requires
Everything that has to come before this course, not just the courses named in the requisite above.
Unlocks
What this course is a requisite for, and what those courses lead to in turn.
No course in the catalog lists this as a requisite.