DESMA 127
Interactive Animation
Design|Media Arts · 5 units · Undergraduate upper division (100-199)
(Formerly numbered 155.) Exploration of traditional and experimental animation techniques that are central to 2D and 3D interactive digital projects and video games. Development of skills and concepts that are integral to animation workflows and game engine animation systems including traditional animation principles, 2D sprite animation, rigging 2D and 3D game objects, and character controller implementation. Students experiment with common and alternative input methods for real-time interactivity. Readings, screenings, and in-class gameplay sessions supplement lessons.
P/NP or letter grading.
When it runs
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Requisites
Official UCLA wording
Requisites: course 101 or 104.
Requires
Everything that has to come before this course, not just the courses named in the requisite above.
Unlocks
What this course is a requisite for, and what those courses lead to in turn.
No course in the catalog lists this as a requisite.





